GAMES-2000: Game 2: Technologies
Course Description
Game 2: Technologies is a technology-based studio focused on skill development in game programming, sound design, probability mechanics, systems architecture, and 3D fabrication, preparing students for upper-division coursework in digital, analog, and mixed or experimental game production. Students will be introduced to primary tools to be utilized in upper division courses in the major including intermediate competency with the program-standard game design engines.
Sections
Fall 2025
Section | Instructor(s) | Meeting Info |
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GAMES-2000-1: Game 2: Technologies |
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Fall 2024
Section | Instructor(s) | Meeting Info |
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GAMES-2000-1: Game 2: Technologies |
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Fall 2023
Section | Instructor(s) | Meeting Info |
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GAMES-2000-1: Game 2: Technologies |
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Fall 2022
Section | Instructor(s) | Meeting Info |
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GAMES-2000-1: Game 2: Technology |
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